Benjamin Granzow
Engine Development and Game Programming
Experienced, diligent person with a talent to be detail-oriented with the bigger picture in mind. Proven in the field of Engine Development, Gameplay Programming and a passion for Computer Graphics. Likes to explore unknown fields and try to view them from various perspectives to find new unconventional but pragmatic approaches.
Specializations
- Game engine development/customization
- Workflow optimization
- Prototype gameplay programming
- Build System architecture
- AI Programming
Skills
Languages
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German
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English
Engines
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Unreal Engine
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Custom
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Unity
Rendering Techniques
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Deferred Rendering
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Forward Rendering
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Distance Fields
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Volume rendering
Gaming Knowledge
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Engine Development
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Game Programming
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AI Programming
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Game Design
Additional Knowledge
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Virtual Reality
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Multitouch Exhibits
Private Interests
- Computer games
- Medieval festivals
- Traditional archery
- Rocket science
- 3D Printing
Training Courses
- Interaction and communication at work
- Agile software development (Scrum)
- Conflict managment | Conflict theory, causes, resolution strategies and dynamic of conflicts